2013 | Master Graduation Project | Coached by Joep Frens
In this research-through-design project, we investigated how to design for attachment. To counter the trend of increasingly shorter product life spans in current digital-physical products, we investigated whether we can design products in such a way that they make their users more attached to them. We hypothesized that the digital products could continuously adapt to the user, affecting all product aspects: appearance, interaction, functionality and content. Such adaptations might result in a more unique object that matches the particular use of the individual and has traces of the shared history. If the adaptations are both physical and digital, this would decrease the transferability of the adaptation and would give more value to the actual objects itself.
In a search for which product qualities might result in a stronger emotional bond between user and product, we performed a series of case studies: design iterations and different types of physical-digital hybrids (mp3 players, cameras and e-readers). We used the insights from the case studies to describe four particular qualities of the adaptation – ‘elements of attachment’, as we call them. These elements are:
Last update: March 2018 Layout inspired by w3schools.